S2 Module 1: Digital Creativity (2015-19 Cohort, September 2015)
Due to the number of students we had, we were split into two classes. Each class spent 12 hours on Scratch and another 12 hours on Minecraft.
Scratch was an introduction to programming and understanding logic sequences while Minecraft was used to construct landscapes, buildings and objects creatively.
Scratch was an introduction to programming and understanding logic sequences while Minecraft was used to construct landscapes, buildings and objects creatively.